1. Paranormal Activity meets Tomb Raider! That’s a weird combination I know. But the protagonist in this found footage romp is Perdita Weeks who you probably won’t know from anything she’s done… but she plays Scarlett, and as soon as she gives her introduction in this would be documentary it’s immediately clear that she’s a badass. Scarlett is a beautiful and young explorer, treasure hunter and genius who knows four spoken languages, two dead ones, has three PHDs and is a black belt in Krav Maga. 

    Scarlett is trying to carry out her father’s work, searching for the Philosopher’s Stone. Yes Nicholas Flamel’s famous stone that could turn anything into gold and is the inspiration for countless pieces of fiction. You’ll know him from the first Harry Potter book, the anime Full Metal Alchemist and the YA series The Secrets of the Immortal Nicholas Flamel. 

    Scarlett’s journey eventually leads her to the catacombs of Paris where she mets up with a rag tag team of urban spelunkers, lead by Papillon. As they enter the catacombs they’re chased immediately by cops, and have to force their way deeper and right away shit goes wrong. Visions, demons, vampires, a lost crusader… It’s all quite the visual trip, which is where the movie shines.

    For a found footage movie there are some beautifully torturous moments, haunting visions and when character do bite it, it goes from shocking and disgusting to supernatural and creepy.

    The movie does play out by the numbers but it does it in a smart way and it blends the horror and adventure elements rather well. I saw this easily becoming a serialized series with seeing Scarlett take a rag tag group of explorers to find multiple different historical artifacts only to then have them killed off one by one. Maybe not supernatural next time… maybe next time she can use more of that Krav Maga. 

  2. blacksupervillain:

    The media really think they slick

    When you wait until the end of an article to mention that the “black dude with a sword shot by the police” was cosplaying, you’re creating a situation where you want the readers to side with the police

    you want them to infer a threat. you want them to think “yeah, someone walking down the street with a sword is a danger, sure the cops shot him but…it probably had nothing to do with him being black”

    dude was cosplaying for an anime convention. dude’s back was turned.

    Darrien Hunt was not cosplaying. There was no anime convention in Saratoga Springs Utah. In Salt Lake City 2 weeks ago there was a comic book convention. This is not there. This didn’t take place there. This happened in Saratoga Springs, yesterday. 

    You’re getting the cosplay rumor from a quote you’re misunderstanding. Cindy Moss, Darrien’s Aunt who was speaking for her family said:

    "He was listening to his music, and maybe swinging his sword around to it at times. You don’t deserve to be killed for that. … A lot of people who went to Comic Con last week probably looked a little different, too, in their costumes. Do we want them gunned down when they are just trying to have a fun day?"

    She then said that Darrien’s mother hand been trying to get him to apply for jobs. That’s why she thinks he was at a cluster of shops. When asked why he’d take a sword to apply for a job at Panda Express she responded:

    “He may have worn it ‘the sword’ thinking it was cool and would help. It’s just the sort of thing he would do.”

    What’s so unfortunate is that there seems to be no good reason for Darrien to have had this sword, by these shops at all time. What we’re learning or what it seems is that the Panda Express is who called the police. Some one from their store took this picture of Darrien:

    As you can see he’s not cosplaying as anyone. He’s just out and about with a sword. It’s a weird choice. 

    This is when the cops were talking to him:

    Darrien was not cosplaying. He didn’t have a good reason to have the sword. If he was going to Panda Express to apply for a job then they weren’t impressed with the sword since it appears that Panda Express is who called the cops. 

    I feel bad for Darrien and his family. This appears like a very confusing situation and a lot of things don’t add up. But spreading lies about anime-cons and cosplaying don’t help. They only misinform and move the subject to where it shouldn’t be.

    Reblogged from: standpoor
  3. #destiny just enjoying the view of #TheTraveler #ps4 #playstation #bungie #activision #gaming

    #destiny just enjoying the view of #TheTraveler #ps4 #playstation #bungie #activision #gaming

  4. Let me put this out there… I’m mostly tired of the fps genre. I know the latest Wolfenstein in practice is supposed to be a good game. It’s mechanics, graphics and level design are great. I played it for 35 minutes and stopped because it’s an FPS and I’m just kind of over that genre. Same thing when the PS4 launched I  bought Battlefield 4, Killzone, and Call of Duty: Ghosts… I didn’t beat any of them. I think I played Killzone the most at maybe 2 hours. Of all the launch titles I dove into Assassin’s Creed the most and patiently waited for Infamous: Second Son to drop. What I’m trying to say is that I love big open world games where I build up a character, do missions and where I can visually see my progress. I think this is why Destiny has hooked me over these past five days… but it’s FAR from perfect.

    Destiny is a game centered around the cooperative and multiplayer experience. It’s entire world is built as a playground for you and your friends to bomb around in. You form these strike teams of three players, do missions, level up, maybe jump into the competitive aspect of the game, titled THE CRUCIBLE (love that name), get weapons, gear, loot…. It’s kind of great.

    So why does this game feel so lonely in it’s story telling? It’s story and presentation are directly at odds with what it’s gameplay is trying to do. It’s kind of a shame actually because the world they’re creating is fascinating and could be some of the best modern sci-fi ever presented but the story beats are so awkward and terrible that I literally have no idea what’s going on and I’ve been playing around 10 hours a day for five days in a row! All my free time is getting pushed into this game! 

    "But Kent! What do you mean? Could you explain a bit more?" Sure voice in my head… sure I can! 

    I don’t have a lot of experience with the MMO genre, but I do have plenty of experience with the loot gathering RPG genre. Franchises like Diablo, Torchlight, and Borderlands have a hook that’s very simple and addicting. The game tasks  you with going out into it’s world, killing bad guys, those bad guys drop items that help you become a better character, you repeat this cycle until you’ve exhausted the game’s ability to come up with wackier and harder shit for you to fight. Diablo and Torchlight have minimalist stories. The stories are basically a framework for you to get to the gameplay at hand, which is the addicting part. The story almost doesn’t need to be there at all. Borderlands on the other hand revels in it’s story telling, it’s pacing, it’s humor and characters. It’s characters are wonderful, memorable, fun and funny. You laugh at their jokes, cry when they perish. It’s beautiful in how it balances those aspects. 

    Destiny is most similar to Borderlands in that there is a fully realized world, there’s the cycle of kill-loot-repeat but it’s story is horrible and seems to be at odds with the multiplayer ideas. Let me give you an example

    The other day my buddy Matt and I were playing the game together and we got to a mission the Moon where a cut scene was triggered. Now we had spent hours together in a team, helping each other out but when this cut scene was triggered it focused on our characters and acted like we were alone. I couldn’t see Matt’s character, they had no interaction on the  story… it was like I was there alone. But I wasn’t there alone… I was taking this on as a party, as a fellowship! The biggest selling point of the game is the co-op but it tries to make you feel like Masterchief, like a lone bad ass taking on these different villainous factions.

    So why have it be a multiplayer game at all?! The story is meant to be told as if you’re a guy/girl on their own, saving the galaxy so why not make that game? Maybe because they made it 4 times before? Ok 3 times before.. Halo Reach seemed to understand the idea of telling a story about a team. Why couldn’t this? 

    My only real deep experiences with MMOs are DU Universe Online and Star Wars: The Old Republic. I couldn’t tell you what the story in DCUO is because I skipped all the cutscenes because who cares. But in Star Wars I knew there was a story telling pedigree there. When I did missions with people they were involved in the cutscenes, they could talk, speak up, interact and change how the game would be going. It was a part of the game and made me feel like I was really part of a populated universe. 

    I really hope Bungie learns from this in Destiny 2-3-4 and so on. 

    The story itself is really generic. I’m a savior of the galaxy, given the mission to fight back this “darkness” by scouring the galaxy for… I don’t know what yet. I haven’t beaten it. Hopefully the story telling improves. I can tell the game really wants my “ghost” (Peter Dinklage’s character) to be the new Cortana. Sorry… not gonna happen. It’s not as strong as that relationship.

    *edit* I felt like I bashed this game a lot and that I’m not giving it it’s due. Ok… Destiny falters in the story telling a bit. BUT it’s world it’s creating, this whole thing with The Traveler, The Tower, the Vanguards, all the different races and planets… it’s all very cool and unique and I LOVE the aesthetic they’re going for. 

    I also ADORE the gameplay. The way my character plays is amazing and normally I hate FPS games, especially competitively, but today I spent about an hour doing just matches in The Crucible with my friend Matt and it was a blast. The bounty system where I pick tasks to accomplish inside the game, like killing a certain number of a certain class of player, or playing a certain number of matches are great, and give me another hook to say “just one more round”.

    The Sparrows are also deeply satisfying. Flying in formation with friends through the maps is a blast and I can’t help but use the D-Pad to signal which way a turn is coming and I love the commanding nature of my character waving their arm to the left or right, or holding it up to stop as we all cruise through the maps like something out of Star Wars.

  5. saxifraga-x-urbium:


A son went into a rarely-used bedroom in his mother’s home and discovered thousands of wasps had made a giant nest in a bed. An estimated 5,000 wasps had created a nest by chewing through bedding, including a blanket and pillow. Pest-control expert John Birkett was called to tackle with the mound of wasps inside the mattress at the five-bedroom home in Winchester, Hampshire.

fire? not good enough 



    A son went into a rarely-used bedroom in his mother’s home and discovered thousands of wasps had made a giant nest in a bed. An estimated 5,000 wasps had created a nest by chewing through bedding, including a blanket and pillow. Pest-control expert John Birkett was called to tackle with the mound of wasps inside the mattress at the five-bedroom home in Winchester, Hampshire.

    fire? not good enough 

    Reblogged from: takeiteasymountainface
  6. alexstone:



    I haven’t read comics in almost 2 months. Can someone bring me up to speed?

    Everyone you love is dead.

    Is Kitty Pryde ok?!?!?

    Kitty Pryde is kind of training the original X-Men from the past brought to the future through a whole thing. It’s a story line called Battle of the Atom, it’s fantastic and you should absolutely read it immediately. 

    Oh also she thought she was pregnant and the X-Men shrunk down because actually she had robotic blood drones in her tummy and they defeated them. BOOM! 

    Reblogged from: alexstone
  7. Song of the Day - Ace of Spades Feels Good - Gorillaz X Motörhead

  8. zzzzzzzzzzz

  9. I want to be on Facebook, but I don’t want to talk to this person who is over-sharing… I’m sorry but I just don’t care! 

  10. Dear anon,

    I stated that I didn’t read the book and that I plan to. You must also understand that no movie should rely on it’s audience to have read a book in order to grasp every aspect of it’s story telling.

    In 2006 Director Richard Kelly made an overly ambitious and ridiculous piece of cinema called Southland Tales. Because this story was so large in scope and style, it wasn’t able to be completely conceived for the big screen. Instead Kelly chose to make a comic book that accompanied the film. In order to get the full story you need to have read this comic, which was not in wide distribution. Not only that but the movie never made mention of the comic and it was not public knowledge, or marketed as such. This makes the movie a horrible experience to sit through. Confusing scene after confusing scene roll past the audiences eyes without context or knowledge that was necessary to understand it.

    The Giver kind of felt the same way… like key, vital pieces of information were being left out at every turn. Now I don’t expect the movie to hold my hand through the entire thing. Much of it was of course easy to parse together, but science fiction is about world building and the lazier you are at building this world the less believable it becomes as a result. The Giver has this problem through it’s entire 100 minutes. You read that book so you have that prior knowledge and can fill in the gaps. I’m sure you read it’s sequels too and know what happens at that ridiculous cliff hanger ending. 



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